High Quality Item Modifiers
Following modifiers can be applied to high quality (superior) items:
Property 1 | Property 2 | Level_Req_Add | Weapon | Armor | Gloves | Boots | Belt |
Attack +[1,3] | 1 | V | |||||
Attack +[1,3] | Damage +[5,15]% | 3 | V | ||||
Attack +[1,3] | Durability +[10,15]% | 1 | V | ||||
Damage +[5,15]% | 1 | V | |||||
Damage +[5,15]% | Durability +[10,15]% | 1 | V | ||||
Damage reduced by 5% | All Resistances -15 | 1 | V | ||||
Defense +[5,15]% | 1 | V | V | V | V | ||
Defense +[5,15]% | Durability +[10,15]% | 1 | V | V | V | V | |
Defense vs missile +30 | Defense vs melee -15 | 1 | V | ||||
Dexterity +20 | Vitality -10 | 1 | V | ||||
Durability +[10,15]% | 1 | V | V | V | V | V | |
Energy +20 | Strength -10 | 1 | V | ||||
Run/Walk Speed +5 | Less tire -5% | 1 | V | ||||
Strength +20 | Energy -10 | 1 | V | ||||
Vitality +20 | Dexterity -10 | 1 | V |
Property 1, Property 2 - auto-modifier.
Level_Req_Add - additional level requirement.
Weapon - all weapons.
Armor - torso armor, helms, shields.